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Facebook sees you taking photos of yourself using a virtual selfie stick

It’s part of its social features for the Oculus Rift, its virtual reality headset.
Apr 14th 2016, 10:11 AM 12,967 7

FACEBOOK HAS MADE no secret of how much it wants virtual reality (VR) to be the future of social media and it has revealed a snippet of what that future might look like.

At the company’s developer conference F8, it showed off a demo of what it could do with Oculus Rift, its high-end VR headset, by transporting two different people into a shared space.

The company has already shown off some of its software with Toybox, a shared virtual room for two people to interact and play games with and against each other.

Source: Oculus/YouTube

In this example, both participants were not in the same building – one person was based in Facebook headquarters 55 kilometres away from the presentation – but both were able to interact with each other in real-time.

Both were using Oculus Touch, its motion-tracking controllers which will be released later this year, as their hands and had their own custom head which they could put on.

The demo placed both in a standard VR room with a virtual table but allowed them to transport themselves into 360-degree photos. Each photo was represented by a sphere which expanded once a person brought it to their face.

VR 1 Source: Facebook

After looking around a few different photos, they eventually decided to take a photo of themselves in VR using a virtual selfie stick. But not before drawing each other a tie and dickie bow to wear using virtual pencils.

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VR 3 Source: Facebook

Once they were taken, each photo appeared on the table in the middle of the room. They could then be posted directly to a person’s wall by dropping it into a Facebook letterbox.

VR 4 Source: Facebook

While the demo was impressive, we’re still a long way from this becoming the norm. Oculus Rift was only released weeks ago and requires a high-end PC to run properly, something that’s out of reach for many people.

Still, who’s to say we won’t be interacting with each other this way in a few years time.

The full presentation can be watched here with this particular segment on VR starting at the 17-minute mark.

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Quinton O'Reilly

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